Author's details

Name: Amy Sanderson
Date registered: December 12, 2012

Latest posts

  1. Chapter 4: Part 1 – Kryta Beckons — April 14, 2014
  2. Chapter 3: Part 10 – Parting Words — March 31, 2014
  3. Chapter 3: Part 9 – Deathwish — March 17, 2014
  4. Chapter 3: Part 8 – Tail of the Star God — March 3, 2014
  5. Chapter 3: Part 7 – Ruins of Serenity — February 17, 2014

Most commented posts

  1. Chapter 1: Part 4 – Even Asura Have to be Stupid — 2 comments
  2. Chapter 1: Part 5 – Allies in Lion’s Arch — 1 comment
  3. Chapter 3: Part 6 – A Few More Heroic Thieves — 1 comment
  4. Chapter 2: Part 1 – Into the Wildlands — 1 comment
  5. Chapter 3: Part 7 – Ruins of Serenity — 1 comment

Author's posts listings

Apr 14

Chapter 4: Part 1 – Kryta Beckons

“Listen up, cubs. You have three hours to resupply before we meet at the northern gate. If you’re not there, you get left behind.” The warning was, for Spark, a fairly standard one: she liked efficiency, promptness, and – of course – people following her orders. Caolinn had already vanished into the crowd surrounding the …

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Mar 31

Chapter 3: Part 10 – Parting Words

There was no more conversation between myself and Erin – there was simply no time for it. As soon as we reached the edge of the Priory encampment, we were swarmed by its inhabitants: soldiers wanting to congratulate Erin, healers rushing in to support the bleeding ranger, researchers crowding around Spark as if they knew …

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Mar 17

Chapter 3: Part 9 – Deathwish

The norn believe you should laugh in the face of death, that danger is one big adventure to be conquered, and that having songs sung of your deeds is worth the price of battle. I, on the other hand, follow a more asuran line of thinking: death is not something to be sought, so don’t …

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Mar 03

Chapter 3: Part 8 – Tail of the Star God

The Priory encampment overlooking Deserter Flats was something of a bastion of calm in this otherwise fractured land. Researchers and their guards milled around between brightly-coloured tents, and the air was thick with the sounds of laughter and fevered debate. Whatever the Priory were studying out here, it was enough to keep them busily occupied, …

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Feb 17

Chapter 3: Part 7 – Ruins of Serenity

After the raid on InGenium, I found myself unusually thoughtful, trapped by fragmented memories and hazy plans. I kept seeing Zurra’s face, over and over again, but when I tried to picture Flikk, I could recall nothing but blood. He’d been my master and the sole reason I’d left Rata Sum, but when I thought …

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Feb 03

Chapter 3: Part 6 – A Few More Heroic Thieves

“InGenium Research Facility,” Spark announced. “Take a good look, cub. This is what you wanted.” I hunkered down next to Erin on the edge of a rocky outcrop, peering out at the Inquest base. There was little to see. Across a narrow defile, a pair of golems flanked the mouth of a cave. The faint …

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Jan 20

Chapter 3: Part 5 – The Infernal Devices of Charr

The destruction that Spark had perpetrated was on a scale difficult to comprehend. From a single weapon, with just three shots, she had razed the entire central plaza of Varimhold Outpost to a smoking desolation of ash and cinders. No-one else present seemed even faintly worried, except Caolinn. The sylvari had obviously seen my horrified …

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Jan 06

Chapter 3: Part 4 – An Unorthodox Arrival

“This is the most ridiculous thing I’ve ever been involved in.” I surveyed the selection of equipment that Spark had spread on the rocky shore of the lake. It was an utter mish-mash, a collection salvaged from our various belongings and an abandoned kit-bag that some poor unfortunate had left in the bottom of our …

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Dec 16

Chapter 3: Part 3 – Into Tenaebron Lake

There are times when even the most enterprising of thieves might regret jumping into a lake full of mutant Branded creatures to rescue a sylvari who doesn’t even like them. Thankfully for me, this wasn’t one of them. With harpoon gun in hand, I cut a trail through the water, my breather leaving a line …

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Nov 25

Chapter 3: Part 2 – The Charms of the Dragonbrand

There’s a certain raw beauty about the lands of Ascalon. Divinity’s Reach is all pomp and splendour, and Ebonhawke is little more than a glorified frontier town, but leave the cities behind and you’re confronted by rolling lands caught in an eternal autumn. Sere, brown grasses and trees flaming with crowns of gold and ochre …

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